George Hewitt

Games Systems Designer


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Puzzle Game - Deek Framework

2023

  Mechanics Design Level Design UE5 Blueprints Programming



Role

Mechanics Designer
Level Designer
UE5 Blueprints Programmer


Platform
Board Game



Using
Unreal Engine 5
Adobe Photoshop


Available
Github Repository


A puzzle game following deek as he tries to escape a dark and twisting castle.
There are three distinct puzzles with their own mechanics - a crate riddle, a shadow casting puzzle and a hidden pin code with padlock.




Goals



   Study existing games and explore how  good game puzzles are made.

   Improve my blueprints knowledge by implementing puzzles mechanics from scratch.

  Develop my lighting and SFX skills in Unreal Engine.






Achievements



   Design the puzzles and mechanics required, documenting with Photoshop.

   Create the puzzles and mechanics they require using UE Blueprints.

   Improve the appearance of the game with lighting and UE’s Niagara particle system.




Inspiration



Resident Evil Series




Immersive puzzles.
Tomb Raider Series



Puzzles with environment manipulation.




Highlights



Shadow Puzzle
Combination Lock Puzzle
Initial Map Design




Playthrough Video

Contact Me


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